
Zooming in and out constantly could be a real hindrance to players. The duel camera that zooms in on 1v1 battles sounds cool in theory, but the dev team need to manage its implementation. Tactics have always been a huge distinction between PES and FIFA, so it is great to see further improvements to off the ball AI, extra control methods, and a little extra customisability. An exciting part of the trailer was the increased variation in playstyles and new controls. A major part of this is a revision of the foul system, though we are yet to see exactly how it has been changed. There is a focus on 1v1 duels, with the dev team having tracked bodies and consulted professionals on these moments in games. Interestingly, this shot, pass, and the cross modifier will be added after launch, making us curious about the implementation of wholesale gameplay changes in the future, but also the potential for a drab few opening weeks. This means they can be easily controlled, but also easily contested as the ball slows in the air. Sharp Kicks put a backspin on a lofted ball, allowing it to drop vertically out of the air. On the defensive end, you can now more easily block and intercept passes, and physical battles will use the weight and heft to brush attackers off the ball. This is supposed to be a part of an intuitive control scheme, so we will have to wait and see how new the ball touch and tricking work in conjunction when playing.

"Tricking the Defender" will allow the attacker to trap the ball with more fluency, with additional body feint and dribbling styles added into the game. This supposedly gives you control over whether the player kicks the ball hard, soft, or in between and exactly how fast your player is running, thus allowing you to beat players without skill.

Last year’s eFootball PES 2021 had a Lite version that essentially functioned as a demo, but considering eFootball 2022’s initial launch version will only include limited functionality itself, it seems unlikely that we’ll see a demo version of the game before that.A rogue jazz score plays to the opening message that tells you to "forget everything you knew about digital football, for we reworked the gameplay." The first of these changes is "Controlling Ball Touch," which you will need to remember. These haven’t been revealed yet, but Master League is coming as “additional downloadable content,” so expect to have to pay to access that.

eFootball 2022: Master LeagueĪs well as the features included on Konami’s free-to-play roadmap mentioned above, other elements and features will be released that require an in-game purchase to use.

The same goes for the Match Pass rewards and Objectives. There will eventually be five different match types available in Creative Team mode, although not all of them will be available straight away. All except the Trending players can have their attributes developed over time, turning a team of Standard chancers into world beaters if you get things right. Players fit into one of four categories: Standard, Trending, Featured and Legendary. This, in turn, will allow you to recruit more stars or add a manager who suits your style of play. It allows you to build up your own dream squad of players, a bit like FIFA’s Ultimate Team, earning in-game currency and rewards by completing specific objectives. Creative Team is one of eFootball 2022’s free-to-play modes.
